// ----------------------------------------------------------------
// Instantiate the star
star = Star(m=1, r=1, L=1)
// Give the star a quadratic limb darkening profile
star.map.limbdark(0.4, 0.26)
// Instantiate planet b
b = Planet(r=5,
L=5e-3,
After Change
// ----------------------------------------------------------------
// Instantiate the star
star = Star()
// Give the star a quadratic limb darkening profile
star.map[1] = 0.4star.map[2] = 0.26
// Instantiate planet b
b = Planet(r=0.04584,
L=5e-3,