0bcec11fa4ce520a9fb5bdfc5cb4b640567d8ce9,doudizhu/apps/game/player.py,Player,handle_call_score,#Player#Any#Any#,138
Before Change
}]
self.room.broadcast(response)
else:
self.write_message([Pt.ERROR, {"reason": "STATE[%s]" % self.state}])
logging.info("ERROR STATE[%s] PACKET %s", self.state, packet)
@shot_turn
def handle_playing(self, code, packet):
After Change
"pokers": self.room.pokers if is_end else [],
}]
self.room.broadcast(response)
elif code == Pt.REQ_LEAVE_ROOM:
self.leave = 1
else:
self.write_error("STATE[%s]" % self.state)
logging.info("ERROR STATE[%s] PACKET %s", self.state, packet)
@shot_turn
def handle_playing(self, code, packet):
In pattern: SUPERPATTERN
Frequency: 3
Non-data size: 10
Instances
Project Name: mailgyc/doudizhu
Commit Name: 0bcec11fa4ce520a9fb5bdfc5cb4b640567d8ce9
Time: 2020-02-20
Author: 4143964+mailgyc@users.noreply.github.com
File Name: doudizhu/apps/game/player.py
Class Name: Player
Method Name: handle_call_score
Project Name: mailgyc/doudizhu
Commit Name: 0bcec11fa4ce520a9fb5bdfc5cb4b640567d8ce9
Time: 2020-02-20
Author: 4143964+mailgyc@users.noreply.github.com
File Name: doudizhu/apps/game/player.py
Class Name: Player
Method Name: handle_waiting
Project Name: mailgyc/doudizhu
Commit Name: 0bcec11fa4ce520a9fb5bdfc5cb4b640567d8ce9
Time: 2020-02-20
Author: 4143964+mailgyc@users.noreply.github.com
File Name: doudizhu/apps/game/player.py
Class Name: Player
Method Name: handle_playing