5b703430886c4dba0b34af0cb83e9c93278b4b81,train_mineral_shards.py,,main,#,55

Before Change


        map_name="CollectMineralShards",
        step_mul=step_mul,
        visualize=True,
        screen_size_px=(16, 16),
        minimap_size_px=(16, 16)) as env:

      model = deepq.models.cnn_to_mlp(

After Change


    // We need this change because sc2 now requires specifying players.
    with sc2_env.SC2Env(
        map_name="CollectMineralShards",
        players=[sc2_env.Agent(sc2_env.Race.terran)],
        step_mul=step_mul,
        visualize=True,
        agent_interface_format=AGENT_INTERFACE_FORMAT) as env:
Italian Trulli
In pattern: SUPERPATTERN

Frequency: 3

Non-data size: 3

Instances


Project Name: chris-chris/pysc2-examples
Commit Name: 5b703430886c4dba0b34af0cb83e9c93278b4b81
Time: 2020-02-27
Author: wangxiaotian2007@gmail.com
File Name: train_mineral_shards.py
Class Name:
Method Name: main


Project Name: chris-chris/pysc2-examples
Commit Name: 5b703430886c4dba0b34af0cb83e9c93278b4b81
Time: 2020-02-27
Author: wangxiaotian2007@gmail.com
File Name: enjoy_mineral_shards.py
Class Name:
Method Name: main


Project Name: PacktPublishing/Deep-Reinforcement-Learning-Hands-On
Commit Name: deecf3c0d7452276a87eaeeee533fad8c4ba24b5
Time: 2017-10-17
Author: max.lapan@gmail.com
File Name: ch06/01_dqn_pong.py
Class Name:
Method Name: