e001a978a88cdeb352404e653704521e343c78f2,game/board.py,Board,make_move,#Board#Any#Any#,104

Before Change



            to_flip = []
            if (tile >= 0) and (tile < WIDTH*HEIGHT):
                while self.pieces[tile].get_state() != BOARD:
                    to_flip.append(self.pieces[tile])
                    if self.outside_board(tile, d):
                        break

After Change


                if len(blanks)>0:
                    blank = blanks[0]
                t = True
                for i in to_flip:
                    if i==our:
                        break
                    if i==blank:
                        t=False
                        break
                if not t:
                    continue
                for i in to_flip:
                    if i==our:
Italian Trulli
In pattern: SUPERPATTERN

Frequency: 3

Non-data size: 3

Instances


Project Name: suragnair/alpha-zero-general
Commit Name: e001a978a88cdeb352404e653704521e343c78f2
Time: 2017-12-04
Author: jjw.megha@gmail.com
File Name: game/board.py
Class Name: Board
Method Name: make_move


Project Name: elfi-dev/elfi
Commit Name: 6d386332daee7466891047c3fc374ccedadeb4ce
Time: 2017-09-05
Author: jarno.lintusaari@aalto.fi
File Name: tests/functional/test_randomness.py
Class Name:
Method Name: test_get_sub_seed


Project Name: ray-project/ray
Commit Name: 86cff17e7ef1b355e1ab4862ccd664ed4c856227
Time: 2020-03-30
Author: rliaw@berkeley.edu
File Name: python/ray/util/sgd/torch/torch_trainer.py
Class Name: TorchTrainer
Method Name: get_model