e001a978a88cdeb352404e653704521e343c78f2,game/board.py,Board,make_move,#Board#Any#Any#,104
Before Change
start_flipping = False
for pp in reversed(to_flip):
if not start_flipping:
if pp.get_state() == opponent:
continue
start_flipping = True
After Change
else:
tile += d
ours = [i for i in to_flip if i.get_state()==player]
if len(ours)==0:
continue
our = ours[0]
In pattern: SUPERPATTERN
Frequency: 3
Non-data size: 3
Instances
Project Name: suragnair/alpha-zero-general
Commit Name: e001a978a88cdeb352404e653704521e343c78f2
Time: 2017-12-04
Author: jjw.megha@gmail.com
File Name: game/board.py
Class Name: Board
Method Name: make_move
Project Name: home-assistant/home-assistant
Commit Name: 2e10d7223a935c296cbc51fbb70acd6618eadd0f
Time: 2014-04-24
Author: Paulus@PaulusSchoutsen.nl
File Name: homeassistant/components/group.py
Class Name:
Method Name: get_entity_ids
Project Name: flow-project/flow
Commit Name: 1439884477e114f630a4dec1b043dc87d9254d98
Time: 2017-11-03
Author: kanaadp@gmail.com
File Name: flow/core/generator.py
Class Name: Generator
Method Name: make_routes