5ec418e8146079d6797bb15b0f5e777862815df6,env.py,Env,reset,#Env#,54
Before Change
def reset(self):
observation = self._reset()
// Press fire (raw action 1) to reset game if needed
if 1 in self.actions.keys():
observation, _, done = self.step(1)
if done:
self._reset()
observation, _, done = self.step(2)
if done:
self._reset()
return observation
def step(self, action):
// Repeat action 4 times, max pool over last 2 frames
After Change
self.ale.reset_game()
// Process and return "initial" state
observation = self._get_state()
self.state_buffer.append(observation)
self.lives = self.ale.lives()
return torch.stack(list(self.state_buffer), 0)
def step(self, action):
In pattern: SUPERPATTERN
Frequency: 3
Non-data size: 4
Instances
Project Name: Kaixhin/Rainbow
Commit Name: 5ec418e8146079d6797bb15b0f5e777862815df6
Time: 2018-05-07
Author: design@kaixhin.com
File Name: env.py
Class Name: Env
Method Name: reset
Project Name: pantsbuild/pants
Commit Name: 14759e1065e307c7760299670da30f64ffdbf783
Time: 2016-08-27
Author: stuhood@gmail.com
File Name: src/python/pants/engine/engine.py
Class Name: LocalMultiprocessEngine
Method Name: _submit_until
Project Name: pantsbuild/pants
Commit Name: 14759e1065e307c7760299670da30f64ffdbf783
Time: 2016-08-27
Author: stuhood@gmail.com
File Name: src/python/pants/engine/engine.py
Class Name: ThreadHybridEngine
Method Name: _submit_until